#include "easygame.h"
using namespace std;
int main() {
	Architecture build;
	build.ui_show(5, true, true);
	out_white(25);
	cout << endl;
	build.ui_show(5, true, false);
	out_white(25);
	cout << endl;
	build.ui_show(5, false, true);
	out_white(25);
	cout << endl;
	build.ui_show(5, false, false);
	return 0;
}